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[NEW] Wild Rift and Summoner Rift of League of Legend - GameLoop

11-18|by : GameLoop
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Riot Games finally announced to release the world-popular MOBA game League of Legends mobile and console version as League of Legends: Wild Rift. The game will inherit the core of LOL while Riot games add some new elements making the game more adaptable on mobile and console devices.

Overview

In order to address the accuracy issue on mobile devices, Riot revamps controls in a dual control stick style by a floating joystick on one side of the screen, while abilities will be jammed onto the other half. The champion will automatically target the minion with the lowest HP and the player should press the special button while targeting the enemy champions or turrets. Summoner spells and recall will be shown in the center.

Each game will last up 15 to 20 minutes which aims to provide quicker gameplay on mobile and console devices. Riot made some changes to accomplish the demand. Initially, Riot lower the level cap of Wild Rift from 18 to 15 in order to speed up the overall progress of the game. Furthermore, champions will always obtain gold when minions die nearby them regardless of whether the champion contributes damage or not.

Map

What's more, though Riot is trying to keep the gameplay experience between platforms similar in most parts, lots of changes can be found in Wild Rift as well. Nexus can not be protected any more through inhibitors or turrets. Turrets no longer have plates and Super minions will occur once the inhibitor turrets are down.

Riot removed a piece of wall behind the Krugs camp and the Krugs will be attached to a bush. Moreover, healing plants and ward zones can be found near turrets. Players don't have to buy or place wards around the map, control of ward zones will be allocated through combat. Besides, the zones can be captured in a similar way as Skarner’s Crystal Spires: by standing in the radius.

Team Fight Tactics

Compared with Summoner's Rift, Wild Rift has only one rune tree, so any rune can be chosen in the game. Eight keystones will be provided, including Summon: Aery, Electrocute, Grasp of the Undying and Fleet Footwork, and twenty-four runes.

Items in Wild Rift will also be slightly different from the default Summoner’s Rift. For instance, Boots of Speed are expected to cost 500 gold which costs 300 in LOL. Besides, only a few items will be shared in two games.

Champions

Some champions will be undergoing some slight overhauls to their kit. For example, Ashe can now control the direction of her ultimate, Enchanted Crystal Arrow, just like Yuumi on League's PC version.

What's more, not all of 145 champions in League can fit the mobile game. Riot choose 40 champions to release in the first including some popular champions, like Jinx, Nasus, Fiora, Nami, and Master Yi.

Here is the list of champions in the first release of Wild Rift:

  • Miss Fortune
  • Blitzcrank
  • Garen
  • Master Yi
  • Ahri
  • Ezreal
  • Lux
  • Xin Zhao
  • Jax
  • Nami
  • Twisted Fate
  • Annie
  • Ashe
  • Braum
  • Malphite
  • Ariana
  • Shyvana
  • Soraka
  • Tryndamere
  • Vayne
  • Vi
  • Jinx
  • Alistar
  • Ziggs
  • Gragas
  • Yasuo
  • Janna
  • Fiora
  • Fizz
  • Nasus
  • Zed
  • Dr. Mundo
  • Camille
  • Jhin
  • Olaf
  • Orianna
  • Teemo

Release date

Riot Games confirmed that “League of Legends Mobile: Wild Rift” will be released on Android and iOS in 2020. The console version is expected to be released in the following year.

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